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If you skip all the side stuff it’s still long but about 200 hours shorter.
If you skip all the side stuff it’s still long but about 200 hours shorter.
Lol, same thing here. I told my partner “I’ve died about 5 times to the first enemy, so it seems pretty good so far.”
I’ve been enjoying it so far, but this opening area feels very empty. it’s a bit of a shock coming from the base game. A lot of people seemed to think the base game was too big / too empty, those same people would probably say shadow of the erdtree is a horseback riding simulator.
I’ll definitely need to get back to that. I had tried that for a bit but didn’t know enough of the language to do well with it, felt like I was getting there though.
I did use a service called lingopie for a bit. It let’s you slow down the shows it offers and directly translate captions as you go. Overall it was pretty slick, I just wasn’t at a level that made the shows feel particularly worthwhile (found myself pausing to read translations more than I probably should have).
That’s awesome! I checked out dreaming spanish a while back and had some decent progress for a bit. Unfortunately broke the habit because of life stuff and kind of just forgot about it. I agree the beginning is definitely a slog, but you have to start somewhere
Your progress is very encouraging to hear about, guess I’ll get back to it. Thanks for the details.
No recommendations, just pure jealousy. Bet it will be an awesome trip!
Any recommendations for studying Spanish? That seems like a fast pace to get to that level of fluency.
Are they? I watch YouTube on Firefox all the time, seems fine on my machine.
I think maybe 5+ years ago there were some performance issues caused by YT relying on features that were only implemented in Chrome, but I don’t recall having any issues wrt that for years.
I assume no one at this point
You’re right about the Snopes article. It does do a decent job of pointing out that a lot of this reporting is rumor based.
This first anecdote (also highlighted by Snopes) is amusing
Double-hit cases" have been around for decades. I first heard of the “hit-to-kill” phenomenon in Taiwan in the mid-1990s when I was working there as an English teacher. A fellow teacher would drive us to classes. After one near-miss of a motorcyclist, he said, “If I hit someone, I’ll hit him again and make sure he’s dead.” Enjoying my shock, he explained that in Taiwan, if you cripple a man, you pay for the injured person’s care for a lifetime. But if you kill the person, you “only have to pay once, like a burial fee.” He insisted he was serious—and that this was common.
So is it Taiwan or the mainland with these wild laws?
Another false claim about China, it seems.
Thanks for the links, it’s much appreciated
Woah, definitely need to check this out. I wanted to slap guix system on an old laptop but had issues with proprietary drivers, very curious to see what workarounds people have had luck with. Otoh I barely touch this computer, and NixOs is running fine on it…
I’ve seen this in comments a lot but never a source, do you happen to have one?
T Swift’s rider has gotten a little weird overtime
Nice, I’m actually getting back into some local DSA work soon hopefully. This is great, thanks!
I guess it would be helpful to have specific things in mind 😅
Generally things ranging from site maintenance and more general technical support but ideally up to building custom tools for organizers, tenants, workers, etc.
Honestly, kind of looking to continue to help with things that i have some experience with while I slowly develop my interpersonal skills
The EFF is an interesting idea, I’ll stick it on the list.
Oo, thanks for the slack tip!
My experience seems to match yours with these things.
Sweet, I’ll check the links out. I want to say I tried to get a riseup email account several years ago and wasn’t able to, probably for security reasons. Hadn’t thought about that org in a long time, definitely seems like time to look them up again.
Damn, could have been a real one. Smh
In addition, hardware developers reinvent old ways of doing things and only learn by making all the same mistakes that have been made before. It’s sad, but true.
This same criticism is validly launched at software devs all the time lol.
One thing I’ve anecdotalally seen and heard is hardware guys indicating that something is rock solid and solved because it’s old, so building on top of it isn’t a problem. Obviously we have to build on the old to get to the new, but if we just skip auditing hardware due to age we end up deploying vulnerable hardware globally. Spectre and Meltdown are an interesting example where I’ve heard from at least one distinguished professor that “everyone” believed branch prediction design/algorithms were essentially done. Was it adequately assessed from a security POV? Clearly not, but was it assessed from a security POV in general? I have no idea, but it would be nice as a tech enthusiast and software guy to see the other side of the fence take these things seriously in a more public way, in particular when it comes to assessing old hardware for new attack vectors.
That’s probably a better use of your time anyway.