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Clothing (or other things, clothing was just an example) does get you excluded from a group. The only reason a bully would want to “include” the bullied person in their group is so they can bully them more.
I agree that they could open up iMessage to competitors with relative ease and that this would be a good move. Not because it would seriously stop bullying, but because it would make it a little bit easier to find a common messenger to use (we don’t really have that problem in my home country, as most people use WhatsApp, which is multi platform).
What I’d hate is if Apple removed all indicators that what I’m sending or what I already sent is an SMS/RCS message instead of an iMessage. It shows me what features work for that particular conversation, and if I’m roaming in a region where sending SMS is not free, I want to know when I’m about to send one.
Games using the id tech engine were often affected by visible texture pop in, and apparently the PS3 version was affected more than the 360 version, but the latter still was noticeably affected. Rage uses id tech 5, but I remember playing BRINK (id tech 4) on PS3 which had no mandatory install (it ran from the disc without installing anything to the HDD upfront), but used the HDD extensively for caching texture data. After I upgraded from the standard 5400 rpm HDD to a 7200 rpm HDD I remember texture pop-in was noticeably reduced.
Xbox 360 emulation on Xbox One or Series isn’t really accurately emulating the hardware, instead it translates the original code to something the One and Series understand.